How to use the AI designs on your own team.
Friendly update for anyone who wants to know how to copy one of the AI robots over from the computer-controlled teams and add them to a human-controlled team. Shoutouts to thebestzero on Twitch who was streaming this game with his buddies building the kinds of bots you, me, and everyone else made the first time they turned on this game. Keep the dream alive!
1. Navigate to /Infogrames/Robot Arena 2/AI (or wherever you have your game installed, this guide assumes the default directory).
2. Open the file "Bindings.py". This is a Python language file, but you can open it with Notepad or a similar text editor.
3. The contents of this file are filled with annotations that denote which "Team##" folder in the AI directory belongs to which AI team. The robots listed in each team match the order of the Bot0, Bot1, etc files in their respective folder. (In hindsight boy I sure am glad I sorted and added all the comments to this file!)
4. Simply look for the name of the robot you want to copy, note which Team folder it belongs to, and count its position in the list (starting from 0, then 1, etc).
5. Let's say you want to copy "Tha Thumperizer". This robot belongs to the Radio F Software team, which is noted as Team44. It is the third robot listed under that team. You would navigate to the Team44 folder and then copy the Bot2.bot file as this one corresponds to Tha Thumperizer.
6. Paste the copied file into /Infogrames/Robot Arena 2/Robot Designs. You can also now safely rename this file. Using the example from step 5, you would rename the file "Tha Thumperizer" and keep the .bot extension.
7. Launch Robot Arena 2. Go to your in-game team roster and click on any open space. Now click Import Design. The robot you copied in steps 5 & 6 should be selectable (and named correctly if you chose to rename the file).
8. That's all you need to do! The default controls for every AI robot is W/S for forward and reverse and A/D to turn left and right. Space universally activates whatever weapon the robot has. These controls are customizable if you open the robot in the Bot Lab so you can change them to whatever you are most comfortable with (the AI only recognizes WSAD and Space which is why those are the settings used).
You might notice that some of the robots who have active weapons such as flippers and hammers have a transparent red box in front of them when opened in the Bot Lab editor. This is the "Smart Zone" and acts as a trigger for the robot's weaponry. The Smart Zone is invisible when rendered in battle and whenever an enemy robot enters the hitbox of this zone the AI robot knows to fire its weapon. The Smart Zone does nothing on a robot that is human-controlled so you don't need to worry about it. You can safely delete it from the copy of the robot if you wanted to perhaps add on to one of the designs and change it up.
Get The RFS AI Pack 2.0 for Robot Arena 2
The RFS AI Pack 2.0 for Robot Arena 2
90 new robots (plus all 180 previous robots) for Robot Arena 2!
Status | Released |
Category | Game mod |
Author | Gator Company |
Genre | Action, Fighting, Simulation |
Tags | 3D, Local multiplayer, Robots, Singleplayer, Vehicles |
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